Wicked Brew is a personal project that I worked on with a group called Basic Witch. It's about a barista witch throwing enchanted lattes at hipster demons who are overtaking her town! We won Best Business Plan as well as Best in Category at MassDiGI's Game Challenge.
Pre-Production
As the concept artist and illustrator, it was important for me to collaborate with the team to ensure the feel and vision that we were going for was met in all the pieces shown below. We were going for a lofi hip-hop type vibe, which we felt was underrepresented in games. It was also an alluring aesthetic for our two artists (me included.) Below is our main character Marsh, enemies, and environment concept art. 
(Above on the left) These were sticker designs for one of the enemies called "Dope Dude". We were able to raise $80 for our first soft launch by selling these stickers to our friends and family with virtually no cost to us. 
Art Comps
UI/UX Art/In-Game Assets
Below are some flows of the screens that would be in the game before we re-scoped. There was going to be a shop where you could buy enchanted sticker/van upgrades (below on the right) as well as different coffee upgrades. 
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