Pediatrics is an early prototype that's purpose is to test the knowledge of community hospitals (specifically doctors) about pediatric trauma. Community hospitals deal with this type of trauma less than a children's hospital would, so we've been working with doctors in the surrounding area to find the most effective way to create a fun but informational experience.
As the artist and producer for Pediatrics, I've kept in close contact with the doctors. We work through cases and potential problems that could be put into the game. The prototype was an endless runner that had checkpoints that implement these questions. My contract ended over the summer and other teams have used the foundation built to continue development on the project. 
Prototyping Stage
Below was the beginning stages of Pediatrix. Two paper prototypes were created and pitched to doctors in nearby hospitals. Below is a video running through both paper prototypes.
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